An interface is a template for another class to follow. It defines strictly all of the abstract methods that any class that wants to implement must include. Interfaces are similar to abstract classes except that every method in an interface must be abstract, it does not contain a constructor, and it does not contain instance fields.
Declaring Instances
To declare a new instance, use the instance keyword:
Let's say we want to represent phones in our code. Phones can both call and text, but each phone does it slightly differently. This interface defines the methods that all phones need to do, so any class that implements this interface, will need to include their version of it.
Implementing Interfaces
Now let's create classes that implement our Phone interface using the implements keyword: